Applied Design Patterns with Java
Creational :: Singleton (127) {C ch 6}
Example - UML : Spooler
Example - Java :: Patterns\Creational\Singleton
Pattern Concept: to ensure that there is one and only one instance of a class, and to provide global point of access to that instance.
Consequences and issues of the Singleton pattern include:
The example Java program is called 'Spooler'.
The UML diagram is above, and the list of Java files is
below:
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