Applied Design Patterns with Java

Creational :: Singleton (127) {C ch 6}

Example - UML : Spooler

Example - Java :: Patterns\Creational\Singleton

Pattern Concept: to ensure that there is one and only one instance of a class, and to provide global point of access to that instance.


Consequences and issues of the
Singleton pattern include:

The example Java program is called 'Spooler'.

The UML diagram is above, and the list of Java files is below:

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